Like your drawing blocks also have an X, Y and Z direction. With 'Mirror Random' you can use these directions to mirror blocks. You can select the blocks you want and define in which direction the blocks should be mirrored random. Be default the X and Y direction are activated. With the X direction the left and right side can switch, with Y direction the top and bottom can switch. As the command is random, and the options are limited it's also possible that a block remains unchanged. If a block is set to scale uniformly the X, Y and Z scale are related. This also has it's effect on the way the block is mirrored. You can specify however how uniformly scaled blocks should be treated. You can choose to ignore them, in that case the command will skip these blocks. You can also choose to mirror them in every direction so the scales remain related. Or you can disable the uniformly scaled option for that block and have them mirrored randomly.
- Applies to:
- Mirror blocks randomly in predefined direction
- direction, mirror, random, scale, uniform, x, y, z
- Blocks, randomisers
- No additional suitability information
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